God of War 3 Review – Some Details You might not Have Known About GoW3
The very first playable God of War 3 (GoW3) Demo was shown reside at E3 2009. We will review various elements of the GoW3 sport like Gameplay PS3 controller, Graphics, Audio, Replay value, and so on.
GOD OF WAR 3 GAMEPLAY:
Hit Start on the PS3 controller and also you see Kratos on a slim path on the mountainside. The Sun God Helios appears to buzz around on his Sun Chariot, but we can rip his skull later. More pressing issues are at hand (or blade). You are immediately drawn within the action as the soldiers from the Army of Olympus surround you. Tapping SQUARE to hack and slash is common of God of War. Nevertheless, Kratos can now Grab in numerous types utilizing numerous buttons. Grab enemies utilizing CIRCLE and then you are able to use different buttons to throw them, use as battering ram, rip it away, etc.
Kratos’ sub-are actually accessible around the D-pad and may be switched mid-move. Prior God of War versions had the sub-as combination of R1, R2, L1, L2 and SQUARE, TRIANGLE, CIRCLE and X. Not any much more. In GoW3, simply press the down button for the Cestus, and also the correct button for that Blades. The Cestus is nice for close-up melee fighting, whereas the Blades are appropriate for common attacks.
The Amulet of Fates from God of War 2 continues to be changed by (Apollo’s?) Fire Bow. Unlike Typhon’s Bane, the magic meter for the Fire Bow regenerates automatically. You can make 6 hits to drain out the Fire Bow meter. The meter fills up completely following an additional 5 seconds. That’s helpful, thinking about which you do not have to conserve your Fire Bow only for boss battles.
A thoughtful innovation has been carried out with the Fast Time Event buttons. Prior God of War video games had the QTE button prompts seem within the middle with the display. In God of War 3, SQUARE prompt comes on the left side, CIRCLE button on the correct, TRIANGLE arrives at the leading and X arrives at the bottom of the display. L1 and R1 come around the top-left and top-right corners respectively. CIRCLE button mashing arrives in the bottom-right corner. This really is a commendable addition to this epic sequence as we don’t need to stare in the screen throughout the finishing moves of the boss-battle to see the button prompt. Just observing in the direction of which side of the screen the prompt comes up, decides which buttons to mash making it just that small bit simple.
GOD OF WAR 3 GRAPHICS:
God of War 1 & 2 had a varying framerate; the same continues to be continued in GoW3. The framerate varies between 30-60 fps. Stig Asmussen has followed within the footsteps of Cory Barlog and originally David Jaffe who wanted important scenes in the game irrespective of the framerate. Nevertheless, Stig has reiterated that the framerate will not go below 30 fps.
The vivid art direction comes to the fore, as Kratos makes his way across the picturesque mountainsides to the city of Olympia, bludgeoning and battering the Army of Olympus creatures like undead soldiers, Centaurs, Harpies & Cyclops. A lot of thought has gone in each move. The attention to detail may be judged by the fact that each teeth of Kratos were separately modelled.
The processing power of the Playstation 3 has been used to its maximum. In God of War 2, we could see only 15 enemies around the screen at a time. This has been beefed up to 50 in GoW3. Kratos is also now a 20,000 polygons hulk compared to 5000 in GoW2. And we haven’t even started talking about the Titans. Stig has said that some with the levels will be on the Titans themselves. (remember the Fear Nothing trailer?). Within the Demo, the Fire Titan Perseus is proven within the background; a monstrous living being made of volcanic rocks and molten lava that flows down his body. The Fire Titan Perseus is pitted against the Sun God Helios as an engrossing backdrop while Kratos slashes the undead soldiers in the foreground.
The Demo has a resolution of 720p. The final in-game resolution will be 1080p & 1080i.
GOD OF WAR 3 AUDIO:
After Gerard Marino’s amazing score in GoW2, GoW3 music appears like an additional hit-to-be. The music really rouses you up. The background music differs depending on the sport situation and blends perfectly with the overall tone with the game. When you’re alone, the score simmers quietly, and drums up forebodingly, when you are about to face baddies.
GOD OF WAR 3 STORY:
The story is set 3 hours within the actual game. It has been confirmed by Stig that the demo is in-game part and not a separate play-through. We are left to fill in some blanks as to: the whereabouts of the Blade of Olympus, lack of a magic meter, how the sole sub-weapon Cestus was obtained, why does the Fire Titan Perseus attack Kratos, etc.
However a few things have been verified by Stig: Kratos will battle 5-10 Gods including the Gods seen on the balcony throughout the final scene of GoW2. He wont have sex with women; which could mean men (heaven forbid!) or Goddesses (yummy!) The Titan Gaia and the Blade of Olympus left out in the trailers & demo will make a comeback in GoW3.For more information,we invite you to visit our site . We offer fast reliable service with a smile, quality gift solutions and a 100% customer satisfaction guarantee and mabey you will also like choose xk3y as a halloween gift.
Review BOTTOMLINE:
Stig Asmussen has declared, “We want this game to show what the Playstation 3 is capable of.” That’s a pretty strong statement and going by the looks of the Demo, one that’s surely living up to the promise. The background score is awe-inspiring. The Firebow and the QTE positioning are commendable additions to the gameplay. The beautiful graphics use the full power of the PS3.