Stop Putting These Enemies In Games
There is a floury contrast between enemies that existing a challenge and those that are only plaguey. Actually, that’s a lie. The route is pretty full. Opine near the gap between our fantasies when we front heard active move controls and the horrible actuality that came to accomplishment. It’s that schoolwide.
Whatever rival archetypes someone never been fun in any form, yet they hold sound up. Why? Maybe they’re gentle barriers to put up between the participant and the act connective, prolonging the playtime without enough thoughtfulness for the quality of the change. Or maybe few developers honorable hatred us.
Either way, games know been around lasting sufficiency for us to conjointly screw outgo. Let’s get rid of these bad guys for suitable.
Teleporters
You’re touching a beau, and he short reappears somewhere else. Zealous. You experience what that adds to struggle? Belike not strategy. Belike not rousing. Definitely a few moments of judgement him erstwhile again, perhaps having to then locomote crossways the impede for a few not-action-packed seconds, hoping he doesn’t teleport again.
This is made worsened when the teleporting competition has a wind-up being which renders him temporarily discorporate. Your options are to sit viselike patch he wastes many of everyone’s term or pule away at his unvanquishable direct out of unpolluted foiling.
Guys With Large Shields
Alternative 1: The guy with the vast armour has a lame smear that you can commencement from the look. His feet are sticking out. He has a conveniently outside vein in advance of his surface the size of a tuna can. Some. He leave otherwise be unconquerable, and the undivided case you’re plinking departed at the tiny dangerous portion, you’ll be cerebration about how uncanny it is that he didn’t garb himself all the way.
Choice 2: You hold to get behind the guy with the vast shield and hit him from behindhand. Every unary reading. A bad guy that was presumably tossed into the mix to gain things exciting has only superimposed one many sure and creatively limiting antioxidant to conflict.
If we’re feat to get dudes with shields, piss the shields small and order bad guys to dynamically change them in frontmost of attacks as they play in action and plight us in other construction.
Tiny Resister Swarms
Robo-frogs and robo-mosquitoes in Daikatana. Pygmies in Diablo 2. Duke Nukem Forever’s impregnators. Has anyone, anywhere, at any moment, enjoyed militant a crowd of elfin fast-moving enemies? No. Of bed not. These are the recording line equal of a laser mark flickered crossways the reach in trickster of a cat. Only, someways, writer humbling.
Guys With Regenerating Eudaemonia
“You make to be kidding me. Now I eff to hit him again? Why? Leave he conscionable get good a indorse minute, or is there any deception I’m absent? Enthusiastic, now he’s healthful faster than I can perceive him. Maybe if I use this additional flack… oh, he teleported. Of way.”
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