Fazit of Final Fantasy XIV
In my seven-year career as a game editor, I’ve tested many a MMORPG, including some games that allow one’s neck hair stand on end, but of course also true gems. Final Fantasy XIV, however, can bleed my heart. Such a rollercoaster of emotions from frustration, nervous breakdowns and Banned awareness of the sometimes grandiose atmosphere whether to do well otherwise women only during certain days.
I wish Final Fantasy XIV would be more that what is shown in the main story quests would consistently through the entire game. I wish Square Enix’s new MMORPG would be oriented to the operation of World of Warcraft, LOTRO and Guild Wars. About the lack of PvP away I can see also that some features will be introduced later with ffxiv gil. But a so cumbersome user interface or a so annoying crafting and trading system and the many little things that make the game so uncomfortable are inexcusable.
Also at the guild quests, the developer should have screws and offer more variety here. Often I had to force myself to really keep playing. It almost seems as if the majority of development time went into the graphics – which is fantastic and added to the world Eorzea Sucks – and just before release noticed that, too quests in the game needs.
Despite all the criticism it must be said also that Final Fantasy XIV is considered to be potential, and there were days when I wanted to return to Eorzea and had fun. With many patches and some extensions could be the game of becoming a really good MMORPG and round, in which you like to dive. But until then, there is still a long and rocky road. Too bad Square Enix. As would a lot, can be much more of it.
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