Warcraft Adventures: Lord of the Clans
Warcraft Adventures: Lord of the Clans – game Blizzard, which never saw the light. This quest was to become a plot bridge between Warcraft 2 and Warcraft 3, but while all the resources Blizzard were involved in the creation of Starcraft and Diablo. Project was entrusted to a third party company Animation Magic under the watchful vhorom producers from Blizzard, and she regularly worked on it from 1996 to 1998, while the project … not closed with the phrase “game does not conform to the criteria of quality.” Alas, the truth turned out to be brutal – by then the era of quests to hit the end because of the lack of an evolutionary leap in the genre,wow power leveling to the same rapid development of three-dimensional graphics, finally scoring a nail in the coffin for many 2D-projects. Later events Warcraft Adventures was released over and over again in Christie Golden book ” Lord of the Clans “, but with a changed story. The very same game was destined to disappear forever, if not one fact – Animation Magic was a Russian company, and in the same country lived an avid collector of old games (especially the quests) MAN-Biker . Good luck led to the fact that through the hands of MAN-biker-y got fully working, voiced and well-honed version of the game (although this version is not a release). And now, thanks to him the true judges can see this game live, though not personally rasprobovali – below videoprohozhdenie represented approximately half of the game continued, as they say, it should be. And below posted an interview with the Spanish. producer of the project Warcraft Adventures, where he will describe in detail about this game.