Standard 2 Gateway
When you first enter a game of Starcraft 2, it’s up to you to decide how to build your base, which is also known as your build order. Early in the game it’s pretty easy to follow a strict build order to get your Protoss base up and running fast and efficiently. Use these 3 build orders to get out to an early lead against your opponents.
Protoss Build Order #1 – Standard 2 Gateway
This is a pretty standard Protoss build order that will give you a good economy and help you get out to an early lead in Starcraft 2. After your first Pylon, build your Gateway at 12/19 supply. Get your Gas at 15 and a Pylon at 16 to prevent getting supply blocked. The build your Cybernetics Core when you have enough Gas and put down your second Assimilator.
Your second Gateway should come at around 20/26 supply, then research Warp Gate Technology so you can warp in units anywhere you want on the battlefield.browser game From here you can opt to build another Gateway and a Robotics Facility, or 2 more Gateways to push your opponent with. The choice is yours!
#2 – Protoss vs. Zerg Fast Expand Build Order
This build order works best against Zerg because of their lack of early ranged units. It will help you get you second Nexus out really fast and kick your economy into overdrive. Start off normal with a Pylon at 9/10 supply and a Gateway at 12/18. You’ll want to place both of these buildings in the choke point leading into your natural expansion to start forming a wall.
After that build a Forge at 15/18 to finish off your wall. Be sure not to wall yourself completely in, unless that’s part of your late game strategy already. Make a Zealot or 2 to fill the gaps coming into your base. Get another Pylon at 16, then save up for your Nexus. Put your new Nexus down as soon as you can in the natural expansion and transfer your Probes once it’s finished.
#3 – Dark Templar Rush Build Order
As a Protoss player, you have this powerful strategy at your fingertips. Dark Templar are extremely strong if used correctly and get on the battlefield quick enough. The basic strategy here is to put down your Pylon, Gateway, Assimilator, then another Pylon and a Cybernetics Core. Grab your second Gas after than and put down your Twilight Council when you have enough Gas.
Make sure you research Warp Gate Technology, so it’s ready when your Dark Templar come out. Build 2 more Gateways and a Dark Shrine (preferably in a hidden location) when you have the chance. Build a Pylon somewhere close to your enemy’s base so you can warp in your Dark Templar as close as possible. If you can get them into his mineral line, it’s pretty much lights out.